| Dear Esther's atmospheric Scottish island is well worth a visit |
As games become more visually appealing, there is more opportunity for some stunning level design, especially in open-world games. Sadly too many games rely too much on uninspired linear, cover-based gauntlets, but sometimes I do enjoy just wandering around (especially if there are collectables to hunt!). I maybe add Assassin's Creed to the list...
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